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GAME BASED LEARNING MODEL OF SEPAK TAKRAW FOR SMPN 232 STUDENTS IN EAST JAKARTA
M. Rizki Rahman

Universitas Negeri Jakarta


Abstract

GAME BASED LEARNING MODEL OF SEPAK TAKRAW FOR SMPN 232 STUDENTS IN EAST JAKARTA
M. Rizki Rahman1, Abdul Gani2, Iwan Setiawan3
Physical Education, State University of Jakarta JL. Pemuda No. 10 Jakarta, Indonesia rizkirahman1699@gmail.com

ABSTRACT
This research abstract aims to create a game-based learning model. This learning model can later be used as a reference material for teachers in providing game- based sepak takraw learning in the learning and teaching process in schools. The material taught does not complicate and burden children, because junior high school age children are still at the stage of children to play, To create innovation in the process of a learning model. The method used and research is research and development method. The function of this research is to create a game-based method of learning takraw that can be used by teachers to facilitate the learning process of sepak takraw in schools. The trial was conducted by providing 10 learning models that have been created by researchers to be analyzed by filling out expert judgment questionnaires. Obtained 10 learning models that are considered feasible and then carried out a test of the ease and convenience and worth using for the learning process of sepak takraw

Keywords: Learning, Sepak Takraw, Game.

Topic: Physical Education

Plain Format | Corresponding Author (M RIZKI RAHMAN)

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