Design of an Augmented Reality-Based Learning Module for the Financial Management Course for Accounting Education Students at Universitas Negeri Medan.
Sondang Aida Silalahi, Haryadi, Weny Nurwendari, Rini Herliani, Haryani Pratiwi Sitompul

Universitas Negeri Medan


Abstract

This study is a development research aimed at developing a valid, practical, and effective Augmented Reality-based learning module for Financial Management courses. This Augmented Reality-based learning module refers to the 4-D development model by Thiagarajan et al., which includes the stages of Define, Design, Develop, and Disseminate. The research aims to measure the extent of the process and outcomes of developing the Augmented Reality-based module for Financial Management courses, as well as its feasibility in terms of validity, practicality, and effectiveness. Through this approach, the study aims to assess the process and outcomes of developing the Augmented Reality-based Financial Management module and its feasibility based on validity, practicality, and effectiveness. The results of this development research show that the Financial Management course module is deemed suitable based on assessments by instructional media experts scoring 0.92, indicating excellent quality, and subject matter experts scoring 0.95, also indicating excellent quality. It is considered practical based on user trials, with results from course instructors showing 90% (excellent) and from students showing 90.25% (excellent). The effectiveness of using the Augmented Reality module for Financial Management was validated with a t-test value of 0.00, indicating significance below the 5% threshold (0.05 significance level).

Keywords: development model - Augmented Reality - Financial Management Module

Topic: Management and Education Innovation

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