Exploring the Metaverse: Enhancing German Language Learning with Roblox
Risnovita Sari1, Rina Evianty2, Hafniati3, Elvi Syahrin4

Universitas Negeri Medan


Abstract

Proficiency in foreign languages, particularly German, is crucial in the global era. However, low reading interest among Indonesians poses a challenge. This study explores using the Metaverse, specifically Roblox, to enhance German language learning, focusing on Grammatik A2 at Universitas Negeri Medan. The research develops and evaluates Metaverse-based learning media using the ADDIE model. Data were sourced from Grammatik A2 textbook. Results show significant improvement in learning outcomes, increased engagement, and positive feedback from students, demonstrating the effectiveness of interactive media in language education.

Keywords: German Language Education, Grammatik A2, Learning Media, Metaverse, Roblox

Topic: Multimedia and e-learning system

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