Development of Early Childhood Education Textbooks based on the STEAM Learning Model (Science,Technology,Engineering,Art,and Mathmetics) in Improving 4C Skills of Early Childhood Education Students
Wan Nova Listia, Isa Hidayati, Puan Audia Zahra, Sariana Marbun, Winda Widya Sari

Universitas Negeri Medan


Abstract

This study aims to develop a STEAM-based early childhood curriculum textbook. The main purpose of developing this coursebook is to strengthen students^ skills,such as Critical Thinking, Communication, Creative Thinking, and Collaboration (4C) which are needed today. The research method use an R&D approach which is carried out in three stages : (1) preliminary study through literature study and field study- (2) development study with experts- and (3) trial of steam-based textbooks (experimental study). The research population involved: (1) students who took the course of Pre-curriculum at UNIMED- (2) lecturers who taught the course of Pre-K curriculum- and (3) three experts in learning in pre-school. The instruments used are textbook validation questionnaires which are analyzed using the Percentage Average Score (PRS), and test instruments and performance assessments measuring student behavior after learning by using Steam-based textbooks. This research is expected to produce the following outcomes (1) scientific articles indexed by Scopus or Web of Science- (2) Copyright Certificate (IPR)- (3) international proceedings- (4) Simple Patent- (5) ISBN (International Standard Book Number) of book. This research is included in the Technology Readiness Level (TRL) 4, which produces Steam-Based Textbooks that can be implemented in the Early Childhood Education curriculum course.

Keywords: Early Childhood Education Curriculum, Steam, 4C Skills

Topic: Early childhood Education

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