The Effectiveness of Augmented Reality (AR)-Based Blended Learning Models to Increase the Creativity of Prospective Educators
Eko Risdianto, Irwan Fathurrochman, Fitri Masito, Nova Yustisia, Julie Simon Macariola, Widia Yunita

Universitas Bengkulu, Institut Agama Islam Negeri Curup, Politeknik Penerbangan Palembang, Panyapiwat Institute Management Thailand, STAI Hubbulwathon Duri Riau


Abstract

This study aims to determine the effectiveness of the Augmented Reality (AR)-Based Blended Learning Model to Increase the Creativity of Prospective Educators. The research method used is Research and Development. The sample in this study were 14 students for the limited test and 42 students for the broad test. The effectiveness in this study can be seen from the results of the paired sample t-test. The result of the paired sample t-test in the limited test is Sig. (2-tailed) of 0.000 < 0.005 both on the verbal and figural creativity test, which means that there is a significant difference between the learning outcomes of ICT media in the pre-test and post-test data. Furthermore, the results of the calculation of the area test on the paired sample t-test with the results of Sig. (2-tailed) obtained a significance result of 0.000 < 0, 005 both at the level of verbal and gigural creativity, which means that there is a significant difference between creativity before and after using the augmented reality-assisted MOOCs model. With a significant difference between the results before and after the creativity test, it can be said that learning with the augmented reality-assisted MOOCs model in ICT courses is effective in increasing the creativity of prospective educators.

Keywords: Effectiveness- MOOCs- Blended Learning- Augmented Reality

Topic: Science Education

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